Might check out that O'bits album though! Thanks for the recommendation. I found Warlock Battle on Chrono Trigger: The Brink of Time pretty cool, but nobody seems to agree on SEMO at least. My memory is foggy, but I can't think of any other game music works that used the saxophone in a way that really impressed me. I'd love him to use it in some of his classically-oriented works too. I'm also fond of his emotional improvisation on Metal Gear Anniversary, his bossa-nova style on Sekaiju Live Music and Cuffy's Jukebox, and his free improvisations on The Outer Rim and No More Heroes Dark Side. I love the way he has used it throughout the Metal Gear Solid series. He has used the instrument in a mature and interesting way in so many works. Unfortunately, most game music just adheres to stereotypes and sometimes just abuses the instrument (cases in point - HD Remix's Sexy Trunks, FFVIII's Compression of Time).įortunately, as Miker said, Norihiko Hibino is an excellent saxophonist. However, most composers just think it is a jazz instrument (or, worse, smooth jazz instrument) so use it sparingly or in a completely clichéd way. I dedicated a lot of my teens to exploring its versatility and was amazed that it's even compatible with Bach with the right style.
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